Destroyermen 14: Pass of Fire (Review)

Destroyermen 14: Pass of Fire (Review)

econd to last book in the series. And probably one of the more unfortunate titles I’d ever seen on a jacket. Was hanging out with friends, talking about books, and I mentioned I was reading Pass of Fire.

Someone looked at my funny. “Pacifier?”

“Huh?” Had to blink. “Oh.”

Regardless, its another sea yarn set in the dino-world of alternative-literature, a planet like Earth except that dinosaurs still live and all sorts of different sorts of peoples from different sorts of times show up. Now, unlike our world, this one came with its own Panama Canal, and everyone wants it – the Allies with their Lemurian cannon fodder, the evil Dominion, time-lost Catholic priests who saw advantages in Aztec sacrifices, the Republic, a mix of all sorts of weird people from the tip of Africa, and the League, a collection of fascists from a 1930’s timeline who rule the Mediterranean. So it’s another book of staggering losses and heroic fights, with everyone trying to resolve things before this whole series winds down (it better wind down with the last book. That’s all I’m saying). There was a Checkoff’s Gun involved that I figured was going to come into play (it did), but everything was still fun and exciting. I think I should have had a map on the wall to keep track of just where everyone was.

So yes, the Griks, the Doms, and now the Allies are all hanging on by their fingernails as we go down to zero hour. Wonder how it will wrap up (again, it had better).

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