esides writing, I love coding games. Always a challenge. As far as versioning (making sure you have a backup copy), I always make sure that before I start coding for the evening, I save a copy with an incrementing number on it. So, we have “game1” “game2” “game 3” and so on. During Christmas weekend I had a lot of free time so I threw myself into my game. Wrote for six hours and managed to get a number of clever and interesting game paths done. Since the game saves on every compile, and it’s all saving to that same […]