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May 8, 2019

For myself (DOG EAR)

won’t say who said this (they, alone, will know the bitter salty tears I wept) but a friend told me that he’d played my interactive fiction StoreyMinus a few times and went “Meh”. That’s a tough nut to swallow, if you are into swallowing nuts. I mean, how many hundred hours have a spent coding this monster? For those who don’t know about it (which, outside of my friend, is pretty much everone on Earth), StoreyMinus is my interactive fiction written with the Squiffy game driver. It involves a fictional character in some sort of situation in the tunnels and […]
March 1, 2020

God’s Not Dead (Review)

kay, so I know how angry one can get when marginalized. I ride bikes. Rode them as a commuter for twenty years and now to keep in shape. And I’m well aware of the boundless animosity drivers show towards us. Back by the old trope of “seeing a cyclist go through a stop sign”, they overlook that cars do it on a regular bases (as well as speeding, reckless driving, tearing through school zones, all that). So, see? It pisses me off. So I get where the author is coming from in God’s Not Dead. As the subtitle notes, the […]
May 28, 2020

Dead Slow (DOG EAR)

ell, this is ironic. You’d think that during the greatest pandemic we’ve seen in a century, in a house loaded with all the books I could ever want (and all my old favorites) I’d be burning through titles. But experience has proven otherwise. My primary issue is that I’ve been very busy. I’m experimenting with Squiffy Gamebook programming. And dental surgery has gotten in the way of everything. Then there are all those bike rides I’ve been making (I’d gotten pretty fast, now that my lack of junk food has shed some pounds). And with live streaming, I’ve gotten through […]