Role

June 18, 2020

RPG (DOG EAR)

t’s probably a bad idea. I’m going to start role playing again (after 30 years or so). Role playing (if you live in a cave and don’t know) is where one person acts as an impartial (or so they say) referee, setting up everything from the nature of the world to the price of a beer. Players describe what they want to do, and the ref determines (using tables and rules as guides) the outcome. Back in the day, I hosted a very successful StarWars campaign (which ran pretty much weekly for fifteen years). I can figure that a lot […]
November 26, 2020

Imagination on tap (DOG EAR)

t all started with a threat of riskware. Since I’ve started roleplaying again, pretty much every week involves me trying to come up with a continuing storyline for players who might reject a carefully constructed plotline and go helling off across our imaginary landscape. After all, our Solaris game is science fiction and a new change of scenery is only as far as the nearest docking port. So I found this website that generated all sorts of things: names, taverns, spaceships, gangs, a massive collection of randomness. Some of the names (based off nationalities, which is a big part of […]
September 9, 2022

On Sheet – Diesels and Drawbars

ot a friend who shares my interests, in railroading and operations, but also in gaming. Both of us have designed and sold games in the past. Both of use have run roleplaying games over the years. For those readers among you who don’t know what a roleplaying game (or RPG) is, it’s a game where one player controls the world and tells the story. The other players (controlling characters with attributes generally randomly determined) listen to the descriptions and work together to express their actions, take their chances and pull a heist/kill a dragon/save a princess/gain lots of money. As […]