character

November 7, 2019

Ailments (DOG EAR)

s you can see HERE and HERE and even HERE, I attended a huge model train operations session in San Diego. Had a lot of fun (and felt pretty good that people refer to me as “the writer guy”). I even sat on a siding for a few hours, chatting with my helper crew about literature and favorite books. However, writing (and the idiosyncrasies of such) always give me pause for thought. And I was really thinking about it when my butt started to burn. See, ops are about long hours on your feet, of climbing stairs and crawling under […]
January 14, 2021

Character Progression (DOG EAR)

’m happily working on a game, Solar Trader 2, which I’ll post in my links as it gets to a more playable state. But why the heck am I talking about that… in a literature post? The original Solar Trader was an Excel game, a massive attempt to bring near-future space ship maneuvering into a game format. It worked okay but never found any following – it had a very steep learning curve that pretty much killed it for most people. It’s been a couple of years and I really like the idea of its Expanse-like setting. During this time, […]
September 22, 2022

Taciturn (DOG EAR)

here are two ways you can be introduced to a character, the real-world way or the accepted western literary way. So say you are in a western bar. In walks a cowboy. In the real-world way, he will likely sit down next to you and start to chat (since bars are social gathering places and if you wanted to drink alone in your sulk, you’d buy a bottle and sit with your horse in the stable). Anyway, this hypothetical cowboy would chat with you, perhaps telling you where he was born, and what ranches he worked on. Possibly if he’d […]