won’t say who said this (they, alone, will know the bitter salty tears I wept) but a friend told me that he’d played my interactive fiction StoreyMinus a few times and went “Meh”. That’s a tough nut to swallow, if you are into swallowing nuts. I mean, how many hundred hours have a spent coding this monster? For those who don’t know about it (which, outside of my friend, is pretty much everone on Earth), StoreyMinus is my interactive fiction written with the Squiffy game driver. It involves a fictional character in some sort of situation in the tunnels and […]