n high craggy mountains lost in the mists of the grim Borderlands, old wizards practice the dark arts of Time Table & Train Order operations, demanding times of 1:1 (and perhaps slower), of steadfast observance of their Book of Lore (The Condensed Code of Operating Rules) and archaic rites to deny access of acolytes not established in their order. Their membership is secret, excursive and, frankly, dying. At a beat-up cinder block building in the rundown edge of Stupidville, a youngish group assembles to try TT&TO our way, with the clock buzzing at 8:1, with a lot of guys who aren’t quite […]