Blog

September 7, 2017

Emotional (DOG EAR)

kay, so it’s been a hard couple of months. It started with something at work resembling a North Korean prison, working 140 hours of overtime in five weeks. This was while we were making organizational changes and a toxic person was stirring things up behind my back. Then there was the strange thing with my hand, the little null-spot, which doctors took three weeks to casually examine before announcing that, no, it wasn’t a degenerative disease. We also had a national train convention in town and our club was high on the host list. I had to run ops sessions, […]
September 10, 2017

Moonfleet (Review)

often root for old books. I want them to be good, even better than novels of the current day, just to throw something in the face of people who assume that people of the past were simplistic clods who suffered because they didn’t have access to the likes of Clive Cussler. And now I’m delighted that I found an old book of 1898 vintage, Moonfleet, that tops everything. No, it’s not a book about spaceships. Moonfleet is a story of youth along the southern coast of England, of 1757, of smugglers slipping in past the watch, of barrels unloaded on […]
September 13, 2017

Scared Shitless (DOG EAR)

Scared Shitless (DOG EAR) p until the 50s, heroes were never scared. When faced with a wave a Zulus or an airship unraveling beneath their boots, heroes would clench their lantern jaws (whatever that means), tighten their fingers around their bold-action rifles and think of England. But never, never ever were they scared. In the 60s, Louis L’Amour would occasionally mention fear in his stories, but it was usually the secondary character chattering his teeth while the blunt hero would tell him it was natural to be frightened. Not that we’d witness the hero’s own fears, just that he would […]
September 16, 2017

OpsLog – WBRR – 9/16/2017

ur club does a lot of ops. We started with Mother-May-I on our N-trak modules a quarter century ago. Since then, we’ve built an empire at our clubhouse which we’ve run every month for years and years. And back in the day we ran ops every Monday at various members’ houses in round-robin fashion. Yeah, so we’re good. We’re really good. And that’s why we get invited to go halfway across the state (that’s longways, too) to run on Al Sohl’s Western Bay. It’s a cool 1930’s narrow gauge with scenery that will make your eyes bleed, it’s that good. […]
September 17, 2017

Pipers (Review)

nother one from the collection Four Summoner’s Tales, the second of the set. You’ll remember my review of the first one of this group, Suffer the Children, and how I thought that was going to be pretty much the sorts of stories we were going to go through in this necromancy collection (people of the past raising their dead out of Salem graveyards or the like). Well, Pipers blew that assumption out of the water. So in this novella, Zeke is a practical rancher down in a Texas border town. He lost his wife years back and so his world […]
September 21, 2017

Political (DOG EAR)

s a writer, you run a big risk if you are going to make a political statement in your book. Since politics tend to come down to one side or another and they usually break down 50/50 (as the sides grab up all the undeclared that they can (and cantankerous people such as myself naturally gravitate to the underdogs)), you’ll pretty much piss off half your potential market. Of course, you could come off as the darling of your side but you’ll also be cast as a dickhead by everyone else. I got this the other night – I was […]
September 24, 2017

A Bad Season for Necromancy (Review)

ach of the stories of the Four Summoner’s Tales gets better than the proceeding one, just wilder and more edgy. First we had the story about the frontier Canadian town where children lost to a sickness could be brought back to life, but at an awful cost. Then we had the one about the Texas rancher, part of a community raided by the cartel, who could get his daughter back but only if she was used as part of a literal army of the dead, thrown against the cartel’s headquarters just over in Mexico. And now, it’s this one. Strange, […]
September 27, 2017

OpsLog – LM&O – 9/27/2017

just want you to know that I’m not to blame for this,” the new dispatcher told me in the midst of the hectic shitshorm that was tonight’s ops session. And yes, it really wasn’t all his fault, not when trains are departing yards in the wrong direction, ignoring their written, copied, and confirmed warrants, and running past frantic flagmen (why do you think they’re waving that red flag at you – because they’re communists?). Toss into this mix the special rules I added – that Irma was breaking up against our eastern slopes, that every train would need helpers going […]
September 28, 2017

Evil (DOG EAR)

f you are talking fictional motivation, nothing works better, plot- and story-wise, than being evil. Two sea-faring examples: First, Ahab. A white whale he was attacking to drain it’s blubber and oil scars him and chomps a leg off. And now he’s angry at it in typical blame-the-victim fashion. And that’s well enough – it’s a great story that he is so driven that he sails the Pequod beyond both known waters and profit margins in his pursuit of a fish. Of course, we know how well his little rage works out, with the sole survivor floating on a coffin. […]
September 30, 2017

OpsLog – FEC – 9/30/2017

ust got back from playing the biggest solitaire game you can play: Model Railroad Ops! Oh yeah, there are some of you who will say it’s a huge cooperative effort, a big multiplayer game railroaders have been playing for half a century. You work together to get the trains through the division and crews will cooperate in anything from throwing turnouts for each other to offering suggestions to pushing a car the final one hundred feet to the dock (saving another crew the hassle of a runaround). And at Ken Farnham’s FEC today, there were a whole bunch of people, […]