You’ve carefully considered your hero, his background, driving factors and idiosyncrasies. You’ve come up with your world, be it an isolated Turkish village on a volatile border, the hold of a star-bound colony ship, or perhaps a Brooklyn slum of 1923. You’ve given it life, made it real. You’ve developed your plot, the twists, surprises and mysteries. And with all that, suddenly you decide that your antagonist can be cut out of cardboard and propped up. After all, what more do you need than some frothing villain shouting “Seize them!” or “Throw every resource into their downfall” or whatever? You’ve […]